Furling
Cunning goblin-like creatures. Agile and resourceful.
The Furling has no transformation key and no active ability. It is the pure-passive race: you play Valheim normally, and Valheim gives you roughly twice as much of everything.
If the thing you find tedious about Valheim is the grind — skill XP, ore runs, trophy RNG, crafting quantities — this is the race that deletes it.
Base kit (tier 1)
- Goblin heritage. You play as a Fuling. Male characters lose their hair and beard.
- Combat Mastery — all weapon and combat skills gain 2× XP, permanently.
- +10% movement speed, permanently.
Progression
| Boss | Unlock |
|---|---|
| Base | Goblin model · 2× combat XP · +10% speed |
| Eikthyr | Master of Shadows — sounds under 15 m are suppressed; near-silent movement |
| The Elder | The Wickerman — −50% fire and poison damage; arrows gain bonus fire damage |
| Bonemass | Dance of the Dead — crafting meads, bombs and ammo yields double quantity |
| Moder | The Man/Woman on the Silver Mountain — doubled trophy drops, bonus gold from starred enemies, doubled ore yield |
| Yagluth | The King is Dead, Hail to the King/Queen — in the Plains, all skills gain 2× XP |
| The Queen | In the Mist He/She Was Standing — eitr (blue) foods last twice as long |
| Fader | Through Fire and Flames — permanently aflame, immune to fire, physical attacks ignite targets |
Ability titles adapt to your character's model — Woman on the Silver Mountain, Hail to the Queen, In the Mist She Was Standing.
Controls
The Furling has no ability keys. Everything is passive.
Mechanics worth knowing
Master of Shadows (Eikthyr)
Sounds you make within 15 metres are suppressed. This is not invisibility — enemies still see you — but it makes sneaking through dungeons and past sleeping camps far more reliable, and it stacks with the Sneak skill you are already levelling at double rate.
Dance of the Dead (Bonemass)
Crafting meads, bombs and ammo produces double the output for the same input. Arrows and mead are the two things most players ration hardest, so this quietly changes how you fight for the rest of the run.
Silver Mountain (Moder)
Three separate effects, all of them economy:
- Trophy drops from normal enemies within 25 m are doubled — including enemies your tamed animals or thralls kill.
- Starred enemies drop guaranteed gold coins, scaled by their star count.
- Mining raw ore deposits yields double.
This is the single biggest tier for the race. Copper, tin, iron, silver and black metal all come in at twice the rate.
The King is Dead (Yagluth)
The 2× multiplier stops being combat-only while you are standing in the Plains biome — it extends to every skill, including Elemental Magic and Blood Magic. A HUD status icon appears in the top-right when it is active, so you always know whether it is applying.
The practical use is deliberate: go level a non-combat skill in the Plains.
Through Fire and Flames (Fader)
You are permanently wreathed in flame. This is visual only — it does no damage to you, raises no HUD warning, and does not set the world alight.
What it does do:
- Complete immunity to fire damage.
- Every physical attack sets the target on fire, regardless of weapon — including unarmed.