Troubleshooting
The race selection screen never appeared
The menu only opens for a character that has no race saved yet. If you already chose one — even Human — it will not appear again.
Open the console and run resetrace to clear the race and bring the menu back.
Every text shows as [rov_...]
Names, messages and menus reading like [rov_menu_choose_race] mean the game found none of the
mod's translation files. Mod managers (r2modman, the Thunderstore Mod Manager, Gale) took the
Translations folders apart when installing v1.5.0 and v1.5.1; v1.5.2 packages them so they
survive.
- Update to v1.5.2 or later.
- A manual install needs the
RacesOfValheim/Translations/Englishand.../Italianfolders next to the DLL, as they come in the zip. - Still there? Send
LogOutput.log(see Where are the logs?): another mod can also clear the game's translations after they are loaded.
An ability I just unlocked does nothing
Progression drives stats and unlocks that are only recalculated when the game next re-evaluates your equipment. Force the refresh:
- Unequip and re-equip anything.
- Or relog.
Then confirm your tier with checkprogression — if it is lower than you expect, the world
you are in has not actually recorded that boss kill. See
Progression.
A transformation key does nothing
Work through these in order:
- Is it unlocked at your tier? Run
checkprogressionand check the race's progression table. - Is it night-gated? Most Fenrir forms and the early Aswid bat form are night-only when first unlocked.
- Is it on cooldown? Timed forms report their remaining cooldown on screen. Skadi shows it as a Moder trophy icon beside the minimap.
- Is a menu open? Abilities are suppressed while the map, inventory, a chest, the chat, any menu, or the hammer's piece-selection panel has focus.
- Are you grounded? Fenrir attacks only fire on the ground.
- Are you on a gamepad? The race keys have no pad button of their own — use the radial menu's group for your race. See Gamepad and the radial menu.
The Aswid's bat is worth calling out: its night-only gate was never actually enforced before v1.4.12, so a daylight bat at the Eikthyr tier used to work and no longer does. It refuses with a message now, and sunrise puts a night-only bat back into its body.
My abilities fire when I click things in a chest
They should not — this was fixed. If it still happens, you are on an older build; update the mod.
My settings do nothing on a server
Since v1.4.23 every gameplay setting comes from the server, and Configuration Manager shows those entries as locked unless you are an admin. Your own values come back when you play alone or host. Keybinds and the cosmetic settings are never synced — those are still yours anywhere. See Multiplayer.
I changed a setting and nothing happened
A few values are read once and cached rather than every frame, so they need a relog:
- Fenrir form buffs — speed, jump, fall damage, stamina — are baked into their status effects at startup.
- Skeleton stats only rebuild when your progression tier changes.
- Dvergar and Trenta cache each tier's rules the first time you reach that tier.
My materials vanished when a building was refused
Fixed in v1.4.20. The refusal stopped the piece and Valheim charged for it in a separate step, so a locked race building cost you its full price and gave you nothing. Update the mod; what was already spent is gone.
On a gamepad, building casts Skadi's Cold Spell
Also fixed in v1.4.20 — the spell shared the pad's secondary attack button with place and remove. It no longer casts while you hold the hammer, hoe or cultivator, and on a pad it casts bare-handed only. See Gamepad and the radial menu.
I hit a creature of my own faction and it will not fight back
That was the truce being absolute in both directions, fixed in v1.4.19: a struck mob now carries a grudge against you for 60 seconds. If it still stands there, check that Faction grudge has not been set to 0 — and on a server, the value that counts is the server's. See Hitting your own kin.
Other players see me standing still while I am transformed
Every form is networked now, but it took four releases: Fenrir's animations in v1.4.19, the dragons' size and attacks and the Sverm's Ravager in v1.4.21, and the Fenrir forms' attacks and sounds in v1.4.22. Every player has to be on the same version — one outdated client sees the old behaviour. See Multiplayer.
Other players see my dragon duplicating, or the server lags badly
This was a severe bug in transformed Skadi visual syncing where other clients respawned the dragon model every frame, stacking thousands of copies. The transformed player saw nothing wrong on their own screen.
It is fixed. If you see it, every player needs to be on the current version — one outdated client is enough to reproduce it.
The mod stopped loading after a Valheim update
Check BepInEx/LogOutput.log for a Harmony patching error naming a method that no longer
exists. Valheim occasionally renames internal methods, which breaks patches until the mod
is rebuilt against the new version.
There is nothing to configure your way out of — report it on Discord with the log excerpt and wait for an update.
My skin colour is wrong or did not revert
Skin tint is applied through the mod's patches and stored per character.
- Did not apply: relog, or die once. The tint is re-applied on spawn.
- Did not revert after
resetrace: the original colour is only restored if it was saved when you first picked a tinted race. A character that was already tinted before that logic existed has nothing to restore. Recreating the character is the only clean fix.
I cannot eat anything
That is probably the race, not a bug:
- Skeleton cannot eat at all. Health comes from boss kills.
- Draugh can only eat raw flesh, eyes, entrails and blood — never cooked food.
- Aswid consumes fallen enemies rather than eating conventionally. If nothing is being
devoured, press
I— you may have toggled auto-devour off.
Where are the logs?
BepInEx/LogOutput.log in your Valheim (or profile) folder. Include the section around the
error when reporting a problem.
Still stuck
Bug reports and questions go to the Discord server. Useful
things to include: your mod version, whether you are on a dedicated server, your race and
tier, and the relevant chunk of LogOutput.log.