v1.5.10 — a switch for model mods, and a Trol in your colours
Two requests from players. Skeletons can keep the vanilla body for people who use a player model mod, and Trols can pick their own skin and hair colour.
Two requests from players. Skeletons can keep the vanilla body for people who use a player model mod, and Trols can pick their own skin and hair colour.
The Skeleton can laugh, the Furling's fire reaches crossbow bolts, and transformed players stop firing a crossbow they aren't holding.
The Skeleton's auto-resurrection finally looks like one, and wild creatures of your faction stop attacking your garrison.
Bone versions of the Karve, the Longship and the Ashlands Drakkar, rowed by skeletons. And a full Russian translation.
Three fixes. Sverm Seeker Workers wandered across the map, the Blister Tick cap ignored the nest's eggs, and a Fenrir form froze if you attacked during its idle howl.
A Sverm Gjall threw a bile bomb at a turtle and killed the player standing on the boat next to it. Its ticks were no better.
Sverm troops that followed you piled onto your exact spot, shoved each other and shoved you. One player got pushed into the water. On a boat it was worse.
Valheim 1.0 brought new creatures and new meat, and none of the mod's diets knew about them. Now the Aswid can devour them, the Draugh eats the new raw meat, and the Skeleton can pick its look in the barber's chair.
v1.5.1 was meant to bring the mod's texts back, and for players who install through a mod manager it did not. This release does.
A fix release for v1.5.0. For some players every text of the mod read like
[rov_piece_sverm_broodmound_name], and the reports that followed turned up a Trol whose weapons
shrank, a Sverm market that sold nothing, and a Furling that stayed on fire after changing race.