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v1.3.4 — Aswid diet and lifesteal scaling

Races of Valheim developer

The Aswid's diet is refined, auto-devour becomes toggleable, and physical lifesteal now scales with progression.

Aswid

  • Refined the diet. Restored Ashlands creatures — except undead ones like Charred and Morgen — and enabled a 4th stomach slot exclusively for Aswid prey.
  • Added a keybind (I) to toggle automatic devour on and off.
  • Fixed a bug where devouring a mob would fail if the player was still in an attack or movement animation.
  • Added passive lifesteal scaling: you now heal for 2% of physical damage dealt per boss defeated (up to 14% at endgame), doubled at night.